Achievements preset: colours and layout
Set primary and secondary colours, title and description
colours, border colour, a solid, gradient, local-image, or game
artwork background, cover transparency, blur, gradient angle,
width, height, scale, padding, content gap, corners, border
width, opacity, animation speed, and display time.
Achievements preset: images
Resize, round, reposition, offset, replace, or hide the
achievement image. A custom logo and decoration can be chosen,
resized, positioned, offset, or hidden; installed preset logos
can also be reused.
Achievements preset: text and rarity
Control title and description sizes, title weight, alignment,
casing, description line count, font family, custom font, and
description visibility. Rarity badges can be disabled, limited
to rare unlocks, or shown whenever rarity exists, with custom
placement, offsets, colours, and transparency.
SAN preset: background and timing
Choose solid, gradient, local-image, or game-artwork
backgrounds; adjust three colours, angle, opacity, brightness,
image brightness, blur, masking, and use of the achievement
image as the background. Scale, corner shape, transition time,
and display time are preset-owned settings.
SAN preset: artwork and text rows
Customize the achievement image, game image, logo, decoration,
image border, Bronze and Silver borders, Platinum image, and
hidden-achievement indicator. Arrange the unlock message,
title, and description rows; use default, custom, or game-name
text; and set shared or per-row fonts, sizes, and colours.
Effects, rarity, and points
Configure borders, glow style and animation, glow offsets and
timing, text outline, and text shadow. Rarity can control icon
animation, glow, image borders, percentage text, and badges by
Bronze, Silver, or Gold. SAN points are calculated from rarity
and are not the game's actual XP or Gamerscore.
The Normal, Rare, and Platinum previews are separate states. The
Rare Notification Threshold changes which unlocks use the Rare
style but does not change a platform's native trophy type. Custom
images and fonts are copied into the saved preset, so keep their
licensing and file size in mind.